
Megapatch 02 is live!
With your feedback and our vision for Early Access steadily advancing, this update introduces several improvements, major new mechanics, and a critical technical leap forward.
With your feedback and our vision for Early Access steadily advancing, this update introduces several improvements, major new mechanics, and a critical technical leap forward.
We have recently released the first of the Megapatches, which not only fixes a multitude of bugs in the game, but also adds new content to the game However, as we mentioned, this is only the FIRST Megapatch, so get ready for more content! And very soon. What will they contain? See for yourself what the schedule is for the coming months on this roadmap.
This huge update responds to a lot of your requests, adds new content and hundreds of fixes and adjustments.
Entering the world of Chernobylite 2, even in Early Access, you can expect to double or triple the time spent with the first game - not just because the Zone itself is about 20 times bigger this time but also thanks to the number of quests, events, encounters, and gameplay mechanics. On top of it, you can play from two different perspectives - first person or third person - which is possible thanks to the success of our recently finished Kickstarter campaign.
By reaching more than 200% of our campaign goal, we confirmed, justified, and solidified the sense of three years of hard work.
Chernobylite 2 will be released on Steam in Early Access on March 6th, similar to the first part in 2019, which was awarded the Top Early Access Platinum Graduate on Steam.
We reached our first stretch goal after just a few hours, which was added to the funding targets. Thanks to this, Chernobylite 2 at the start will include all weapons you know from the original Chernobylite.
Thanks to you, we can now focus on developing the alternative first-person combat mode, allowing you to play the game in any style you choose. Now help us reaching the stretch goals.