Weekly Report #140 – Meet the crew – Tarakan
In the next episode of the series, where we present the profiles of our companions, we will look at what is probably the weirdest and most mysterious character in our merry bunch - Tarakan.
In the next episode of the series, where we present the profiles of our companions, we will look at what is probably the weirdest and most mysterious character in our merry bunch - Tarakan.
Basically we didn't want to add a romance option, as it would interfere with Igor's original goal of getting Tatyana back. Plus it wouldn’t translate well into horror. But at some point we went the other way, i.e. from love to anger. We designed mechanics of conflicts that would arise, depending on various players' decisions.
After celebrating Chernobylite's 1st anniversary it's time to get back to work. We continue with our mini-series in which we present to you the profiles and purpose of our companions. On today's episode: Olivier and Anton.
365 days - this is how long it has been since Chernobylite left Early Access. On this day one year ago we gave you the full version of the game with a lot of fixes and a lot of new stuff in it, including the long-awaited part: "The Heist". You, in turn, gave us a total of over 7,000 reviews with a “Very Positive” rating, for which we would like to thank you very much.
As promised, we are continuing with our series of entries, in which we intend to tell you how the individual elements of the game were created. Today we will talk about the most important one, which is the main character. Meet Igor Khymynuk.
So far, in our reports, we've talked about the genesis of the game and what path it took to release almost a year ago. So it's time to go from the general to the specific. In today’s and the following reports, we are going to tell you in the smallest detail how the individual elements for the game were created. In today's episode: monsters.
You received a lot of new stuff from us with the last major update. But the biggest (and the most intense for us) is the VR device. This small, inconspicuous toy that you can place at your base introduces a new challenge to the game. It’s not easy, but gives a lot of fun and satisfaction.
Chernobylite is filled to the brim with all sorts of references and easter eggs that harken to the real world as well as pop culture. The example with Kalder and the already widely known quote from HBO Chernobyl "3,6... Not great, not terrible" are among them. However, believe us, there is more. Today we are going to present to you only some of them.