Weekly Report #176 – Concept art, part 3 – Moscow Eye
We continue to publish concept art of places in Chernobyl that were transformed into Chernobylite game. This week we're taking a look at the images from the Moscow Eye map.
We continue to publish concept art of places in Chernobyl that were transformed into Chernobylite game. This week we're taking a look at the images from the Moscow Eye map.
In this and subsequent reports, we will show you concept art of places that have appeared in the game. Based on the photos taken in the Zone, we have created graphics presenting the locations in various weather conditions. For starters, we present you graphics from the map Pripyat Port.
As we promised, today and in the days to come, we are again looking behind the scenes of Chernobylite. This time, however, we want to show you materials that bridge the gap between an idea and making this idea a reality in the game.
We have never hidden the fact that when creating Chernobylite, we were inspired by games, movies and TV series. We wrote about it a few weeks ago. Today we would like to spend some time with one game in particular. To be more specific, it's not about the game itself, but about its... title.
As you may have noticed, we took a short break, so there was no report last week. But it's not because we ran out of inspiration or materials that we would like to show you (we have a lot of them, so don’t worry). Rather, because we were getting ready for an important day.
The trips to Chernobyl and the Get Even experience were quite important in laying the foundations for the new project. However, we drew inspiration from many other sources.
In the Zone, you can come across various people: from tourists, through its last living inhabitants, to stalkers hiding in the wild in these areas.
Evgeniy, Vladimir and Volodya are just such stalker-traffickers. They came to the Zone for various reasons, but the most important one was the desire to make money.